● LIVE iLEARN CURRICULUM

Teacher Guide, the iLEARN way.

Official curriculum → original iLEARN learning experience → teacher preview and approval.

1814 official outcomes live33 subjects with outcomes

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Create Learning Experience · Visual Art

CONTENT STUDIO PREVIEW

1. Official curriculum anchor

2.1 · Craft · Critical and visual language

identify and use the critical and visual language associated with more than one type of craft

Common level · Junior Cycle Visual Art current specification

2. Original iLEARN experience

  1. Learning intention: work directly toward 2.1.
  2. Entry: short original explanation plus key vocabulary.
  3. Active task: use one of the recommended formats below.
  4. Check: learner explains, applies or demonstrates the outcome.
  5. Improve: feedback then retry/redraft.
  6. Evidence: save the improved response against VA-JC-2-1.

3. Recommended content formats

  • Retrieval quiz — 5–8 original questions · immediate low-stakes feedback · retry
  • Sort / classify — original cards/items · sorting rule · explain-one-choice prompt
  • Assessment practice — original task · success criteria · planning scaffold · feedback checklist

Originality rule: new wording, examples, questions, datasets, diagrams and sequences. Publisher material is not copied or stored.

4. Required learner variants

Easy English · Standard English · Exam/subject language

Easy / Standard / Exam English · Read aloud · Reduced motion · Chunked instructions · Voice or typed response · Vocabulary support · Non-visual / non-drag alternative when needed

5. Teacher control

The authenticated Content Studio backend now supports preview → save draft → teacher edit → approve. Nothing becomes learner-visible by default.

Choose another Visual Art outcome

1.1 · Art — analyse their work, or that of another, using appropriate vocabulary and knowledge1.10 · Art — identify the use of art elements and design principles within an artwork1.11 · Art — consider the use of the art elements and design principles in their own artwork1.12 · Art — apply their understanding of the art elements and design principles to make an artwork1.13 · Art — identify media which are used to create artwork1.14 · Art — use media to create their own artwork1.15 · Art — critique the choice of media in their own or others’ artwork1.2 · Art — respond to an artwork using critical and visual language1.3 · Art — critique an artwork using critical and visual language1.4 · Art — demonstrate how they use drawing to observe, record and analyse the human figure and the world around them1.5 · Art — interpret the world and communicate ideas through visual means1.6 · Art — use drawings to communicate their personal outlook or understanding1.7 · Art — examine the method of a number of artists and the artwork they created1.8 · Art — discuss examples of historical and contemporary visual art1.9 · Art — debate the value that they and society place on an artwork2.1 · Craft — identify and use the critical and visual language associated with more than one type of craft2.10 · Craft — describe art elements and design principles as they are used across a number of different crafts2.11 · Craft — research the use of art elements and design principles in historical and contemporary craftwork from their own and other cultures2.12 · Craft — justify the choice of art elements and design principles in their own or others’ craftwork2.13 · Craft — identify the role of media in the development of craftwork2.14 · Craft — use media to create craftwork2.15 · Craft — justify the choice of media in their own or others’ craftwork2.2 · Craft — interrogate and communicate ideas about different crafts using critical and visual language2.3 · Craft — reflect on their own, or another's, craftwork through the use of critical and visual language2.4 · Craft — show they can use their drawings to observe, record and analyse2.5 · Craft — develop their ideas for craftwork through drawing2.6 · Craft — investigate their own personal approach to craftwork through the technical and creative application of drawing and mark-making2.7 · Craft — identify the historical or contemporary skills and materials used in craft works from a number of different crafts2.8 · Craft — interpret the narrative, symbols and functions used in craftwork from their own and other world cultures2.9 · Craft — assess the visual culture references that are incorporated into craftwork/s3.1 · Design — use critical and visual language to describe diverse design work3.10 · Design — explain the use of art elements and design principles in examples of design work3.11 · Design — examine their own and others’ design work through the use of art elements and design principles3.12 · Design — assess their own and others’ design work using their knowledge of art elements and design principles3.13 · Design — describe the use of media in examples of design work3.14 · Design — utilise media in their own design work based on a design brief3.15 · Design — justify design concepts and the use of media in their own or others’ work3.2 · Design — use critical and visual language to explain their own designs and those of others3.3 · Design — respond to and critique works of design using appropriate visual language3.4 · Design — interpret a design brief and represent this through their drawings3.5 · Design — experiment with design ideas through research and analytical drawing3.6 · Design — design a final work based on their drawings3.7 · Design — describe examples of historical and contemporary design3.8 · Design — discuss historical and contemporary design practices3.9 · Design — justify the design concepts made by historical and contemporary designers